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We’re looking for a Low-Level R&D Engineer with a strong foundation in OS internals and kernel-level concepts.
This is a hands-on role focused on understanding, exploring, and working directly with low-level system mechanisms, combining technical investigation with practical development.
What You’ll Be Doing:
Work directly with OS internals and kernel-level mechanisms (memory management, system calls, scheduling, IPC, etc.)
Investigate and analyze system behavior across user-mode and kernel-mode boundaries
Debug complex system-level issues using tools such as WinDbg, GDB, LLDB
Reverse engineer system components to better understand low-level behavior
Develop internal tools and components to support research and system-level capabilities
Collaborate with a highly technical team on real-world system challenges
Requirements
Strong understanding of operating systems internals / kernel concepts
Hands-on experience working close to the OS (kernel, drivers, low-level components, or similar)
Experience with system-level debugging and analysis
Solid programming skills (C / C++)
Ability to investigate and understand complex system behavior independently
Experience with debugging tools (WinDbg, GDB, LLDB)
Nice to have
Familiarity with reverse engineering tools (IDA, Ghidra)