posting velocity //
טוען…
Posting timing (day/hour) is available only when there are at least 5 jobs with a real publish stamp spread across 3 distinct days. This company's source doesn't expose post times, or there isn't enough data yet — showing what we know for sure: how many jobs are open, in which domains, and at which seniority levels.
Showing: Israel. Click another pill to switch.
Open now
12
Total active openings across all sites
Δ 28-day
+12
Opens minus closes in the last 28 days
Δ 90-day
+12
Opens minus closes in the last 90 days
posting velocity //
company intel · ai-generated
Updated 2d ago
Unity Technologies was founded in Copenhagen in 2004 by David Helgason, Nicholas Francis, and Joachim Ante. The company is headquartered in San Francisco, California. Unity went public on the New York Stock Exchange under the ticker U in September 2020. The core product is a real-time 3D development platform used to build, run, and monetize interactive content, with games being the dominant use case.
Unity's primary product is its game engine and development platform, which enables developers to create 2D and 3D games and simulations for a wide range of targets including mobile, PC, console, and XR devices. The platform is used by independent developers, mid-size studios, and large game publishers. Unity also operates a significant advertising and monetization business under the Unity Ads brand, which allows game developers to generate revenue from their applications. The engine competes directly with Epic Games' Unreal Engine, particularly in the mobile and mid-market segments where Unity has historically held strong penetration.
key people & leadership
5 key people, sourced from public records — with a per-row confidence score.
David Helgason
Co-Founder
Co-founded Unity Technologies in Copenhagen in 2004.
Nicholas Francis
Co-Founder
Co-founded Unity Technologies in Copenhagen in 2004.
Joachim Ante
Co-Founder
Co-founded Unity Technologies in Copenhagen in 2004.
leadership
John Riccitiello
Former Chief Executive Officer
Matthew Bromberg
Chief Executive Officer
Based on 32 events over 28 days. Green days had more opens than closes, red vice-versa. The dark line is the 7-day rolling average.
role mix //
+1
The green layer is the current share of active openings by role. The grey dashed layer is the 90-day baseline — gaps between them show where the company is shifting its hiring mix.
seniority pyramid //
Distribution of active openings by seniority. The 'unknown' row groups jobs from sources that don't expose seniority.
geography //
Active openings by region. Click a row to see jobs in that area.
time on market //
Median
17.2 days
25th pct
9.7 days
75th pct
—
Based on 10 closed jobs and 12 still open (right-censored). Curve is Kaplan-Meier; band is the 95% CI.Low event count — the median will stabilise after ~40 more closures. Until then treat the values as indicative.
Window: 180 days back. Don't read the mean — the long tail biases it. Median and percentiles are the honest summary.
Republish rate
6.7%
7 / 105 of closed jobs reposted within 60 days
Unity Editor is the flagship development environment, offering tools for rendering, physics, animation, and scripting (primarily in C#). Unity Gaming Services is a suite of backend tools covering multiplayer, analytics, and player authentication. Unity Ads and the broader Unity Grow (formerly ironSource, following the merger) business handle ad mediation, user acquisition, and monetization for mobile game developers. The ironSource merger closed in November 2022, combining Unity's engine and monetization stack with ironSource's ad mediation and app economy tools.
In 2023, Unity announced a controversial Runtime Fee policy that would have charged developers a per-install fee once their games crossed certain revenue and download thresholds. The policy triggered a significant public backlash from the developer community and was subsequently revised and largely walked back.
Unity's primary competitor in the game engine space is Epic Games (Unreal Engine), which has historically been stronger in AAA console and PC titles, while Unity dominated mobile and indie development. The 2023 Runtime Fee controversy materially damaged Unity's reputation among independent developers, with some studios publicly announcing migration to Godot (an open-source engine) or Unreal Engine.
John Riccitiello, who served as CEO, resigned in October 2023 in the immediate aftermath of the Runtime Fee backlash. Matthew Bromberg was appointed CEO in 2024.
Through the acquisition of ironSource, which was headquartered in Tel Aviv, Unity acquired a substantial Israel-based operation. ironSource had been a significant Israeli tech company, publicly traded on the NYSE under the ticker IS before the merger. Unity's Israel presence is concentrated in Tel Aviv and includes teams focused on advertising technology, monetization, and related engineering functions that were part of the ironSource business.
hiring signal · from our data
From our job data · always current
12 open roles in Israel · +187 worldwide
Top roles
news feed
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